Call of Duty: Black Ops 6
- Engaging and varied single-player campaign with both linear and open-ended missions
- Multiplayer introduces omnimovement, enhancing gameplay speed and options
- Impressive graphics, including detailed maps and excellent audio design
- Zombies mode brings back classic round-based gameplay with unique maps and features
- Replay value in the campaign with mission selection and character upgrades
- Single-player campaign is short, around five hours, limiting depth
- Lackluster story with bland characters and weak emotional impact
- Multiplayer maps have some issues, with spawning and playstyle restrictions
- Exclusion of popular modes like Gun Game and lack of Gunfight tournament mode at launch
- Certain ideas in the campaign don't get enough time to develop due to its brevity
Robo Score: 8.0
- Multiplayer offers lightning fast gunfights with a weighty new movement system
- Omnimovement allows for fluid and satisfying gameplay
- Maps in multiplayer are generally well-designed and enjoyable
- Kill Order is a dynamic and engaging new mode
- Gunplay is in line with the high standards set by previous Call of Duty titles
- Weapons feel characterful and fun to use
- Zombies mode has been expanded with new mechanics and bosses
- Campaign shifts away from the gritty realism of previous titles
- Campaign lacks engaging historical perspectives and cinematic moments
- Stealth aspects of the campaign are tedious
- Mini-open world missions are underwhelming and poorly executed
- Narrative feels disjointed and fails to utilize historical context effectively
- Campaign is bogged down by repetitive and uninspired missions
- Visual aesthetics are inconsistent and lack coherence
Robo Score: 7.0
*Robo Score / Pros and Cons generated by AI based on content of review.